I specialize in designing intelligent interactive systems that leverage uncertain input technologies. A particular focus of my research is on systems that enhance the capabilities of users with permanent or situationally-induced disabilities. My broader interests include human-computer interaction (HCI), speech and language processing, mobile interfaces, and crowdsourcing.
Feb 2016 – I received a Google Faculty Research Award for my project "Less is More: Investigating Abbreviated Text Input via a Game".
Nov 2015 – I'm co-organizing the CHI 2016 workshop: Inviscid Text Entry and Beyond. For details, see our Call for Participation.
Aug 2015 – I joined the Department of Computer Science at Michigan Tech. I am currently looking for enthusiastic PhD students to work with me starting in Fall of 2016.
Contact me if you are interested.
Apr 2015 – I took part in Startup Weekend Butte. Startup weekends are events where ad hoc teams create a startup in 54 hours. My team Item Bounty won first place.
Mar 2015 – Our VelociTap paper has received a best paper award at CHI 2015. You can watch this video if you'd like to see the different design aspects we explored in the paper.